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Why most products today are meh
Apr 06, 2025

Why most products today are meh

Lack of differentiation and over-optimization are running rampant. Here’s what designers can do about it.

Ed Orozco
Ed Orozco
Feels
Apr 01, 2025

Feels

A random dump of thoughts on AI-generated content.

Ed Orozco
Ed Orozco
Speed vs velocity
Mar 23, 2025

Speed vs velocity

You can’t afford reaching product market fit in 10 years.

Ed Orozco
Ed Orozco
Discovering valuable problems
Mar 16, 2025

Discovering valuable problems

Design’s greatest impact isn't beautiful UIs.

Ed Orozco
Ed Orozco
Why put dots in a virtual canvas
Mar 11, 2025

Why put dots in a virtual canvas

Why is it such a common design decision to use dotted canvases? And what is a digital canvas anyway?

Ed Orozco
Ed Orozco
Design principles for complex technical products
Mar 09, 2025

Design principles for complex technical products

3 Things I learned from a decade designing technical products

Ed Orozco
Ed Orozco
In-File UX Documentation
Jan 29, 2023

In-File UX Documentation

In-file, UX documentation is a layer of information that isn’t part of the design itself but helps everyone to understand it better.

My Favorite Google Chrome Shortcuts for Mac
Jan 15, 2023

My Favorite Google Chrome Shortcuts for Mac

Balancing cognitive load and discoverability
Apr 21, 2022

Balancing cognitive load and discoverability

Speed, Consistency, and Scalability: The 3 Pillars of Design Systems
Mar 23, 2022

Speed, Consistency, and Scalability: The 3 Pillars of Design Systems

Design dependencies & reusable flows in Figma
Mar 17, 2022

Design dependencies & reusable flows in Figma

Speed Up Your Design Workflow With Alfred
Mar 16, 2022

Speed Up Your Design Workflow With Alfred

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Essays on designing lovable products.

Ed's Newsletter

Essays on designing lovable products.

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